MPxHardwareShader::ShaderContext Struct Reference


Detailed Description

Provides contextual information about the current invocation of the shader.

Examples:

hlslShader.cpp, and hlslShader.h.

#include <MPxHardwareShader.h>

List of all members.

Public Attributes

MDagPath path
 DAG path for the given invocation of the shader.
MObject shadingEngine
 Shading engine node for the given invocation of the shader.