MFnLayeredShader Member List

This is the complete list of members for MFnLayeredShader, including all inherited members.
addAttribute(const MObject &attr)MFnDependencyNode
addAttribute(const MObject &attr, MAttrClass type)MFnDependencyNode
allocateFlag(const MString pluginName, MStatus *ReturnStatus=NULL)MFnDependencyNode [static]
attribute(unsigned int index, MStatus *ReturnStatus=NULL) const MFnDependencyNode
attribute(const MString &attrName, MStatus *ReturnStatus=NULL) const MFnDependencyNode
attributeClass(const MObject &attr, MStatus *ReturnStatus=NULL) const MFnDependencyNode
attributeCount(MStatus *ReturnStatus=NULL) const MFnDependencyNode
canBeWritten(MStatus *ReturnStatus=NULL) const MFnDependencyNode
classification(const MString &nodeTypeName)MFnDependencyNode [static]
className() const MFnLayeredShader [protected, virtual]
MFnBase::className()MFnBase [static]
color(unsigned int lIndex=0, MStatus *ReturnStatus=NULL) const MFnLayeredShader
compositingFlag(MStatus *ReturnStatus=NULL) const MFnLayeredShader
create(bool UIvisible=true, MStatus *ReturnStatus=NULL)MFnLayeredShader
MFnDependencyNode::create(const MTypeId &typeId, MStatus *ReturnStatus=NULL)MFnDependencyNode
MFnDependencyNode::create(const MTypeId &typeId, const MString &name, MStatus *ReturnStatus=NULL)MFnDependencyNode
MFnDependencyNode::create(const MString &type, MStatus *ReturnStatus=NULL)MFnDependencyNode
MFnDependencyNode::create(const MString &type, const MString &name, MStatus *ReturnStatus=NULL)MFnDependencyNode
deallocateAllFlags(const MString pluginName)MFnDependencyNode [static]
deallocateFlag(const MString pluginName, unsigned int flag)MFnDependencyNode [static]
dgCallbackIds(const MdgTimerType type, const MString &callbackName, MCallbackIdArray &callbackId, MDoubleArray &value)MFnDependencyNode
dgCallbacks(const MdgTimerType type, MStringArray &callbackName, MDoubleArray &value)MFnDependencyNode
dgTimer(const MdgTimerMetric timerMetric, const MdgTimerType timerType, MStatus *ReturnStatus=NULL) const MFnDependencyNode
dgTimerOff()MFnDependencyNode
dgTimerOn()MFnDependencyNode
dgTimerQueryState(MStatus *ReturnStatus=NULL)MFnDependencyNode
dgTimerReset()MFnDependencyNode
enableDGTiming(bool enable)MFnDependencyNode [static]
findAlias(const MString &alias, MObject &attrObj, MStatus *ReturnStatus=NULL) const MFnDependencyNode
findPlug(const MObject &attr, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const MFnDependencyNode
findPlug(const MString &attrName, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const MFnDependencyNode
findPlug(const MObject &attr, MStatus *ReturnStatus=NULL) const MFnDependencyNode
findPlug(const MString &attrName, MStatus *ReturnStatus=NULL) const MFnDependencyNode
getAffectedAttributes(const MObject &attr, MObjectArray &affectedAttributes) const MFnDependencyNode
getAffectedByAttributes(const MObject &attr, MObjectArray &affectedByAttributes) const MFnDependencyNode
getAliasAttr(bool force, MStatus *ReturnStatus=NULL)MFnDependencyNode
getAliasList(MStringArray &strArray, MStatus *ReturnStatus=NULL)MFnDependencyNode
getConnections(MPlugArray &array) const MFnDependencyNode
getPlugsAlias(const MPlug &plug, MString &aliasName, MStatus *ReturnStatus=NULL)MFnDependencyNode
glowColor(unsigned int lIndex=0, MStatus *ReturnStatus=NULL) const MFnLayeredShader
hardwareColor(MStatus *ReturnStatus=NULL) const MFnLayeredShader
hardwareShader(MStatus *ReturnStatus=NULL) const MFnLayeredShader
hasAttribute(const MString &name, MStatus *ReturnStatus=NULL) const MFnDependencyNode
hasObj(MFn::Type) const MFnBase
hasObj(const MObject &) const MFnBase
hasUniqueName(MStatus *ReturnStatus=NULL) const MFnDependencyNode
icon(MStatus *ReturnStatus=NULL) const MFnDependencyNode
isDefaultNode(MStatus *ReturnStatus=NULL) const MFnDependencyNode
isFlagSet(unsigned int flag, MStatus *ReturnStatus=NULL) const MFnDependencyNode
isFromReferencedFile(MStatus *ReturnStatus=NULL) const MFnDependencyNode
isLocked(MStatus *ReturnStatus=NULL) const MFnDependencyNode
isNewAttribute(const MObject &attr, MStatus *ReturnStatus=NULL) const MFnDependencyNode
isShared(MStatus *ReturnStatus=NULL) const MFnDependencyNode
isTrackingEdits(MStatus *ReturnStatus=NULL) const MFnDependencyNode
kExtensionAttr enum valueMFnDependencyNode
kInvalidAttr enum valueMFnDependencyNode
kLocalDynamicAttr enum valueMFnDependencyNode
kNormalAttr enum valueMFnDependencyNode
kTimerInvalidState enum valueMFnDependencyNode
kTimerMetric_callback enum valueMFnDependencyNode
kTimerMetric_callbackNotViaAPI enum valueMFnDependencyNode
kTimerMetric_callbackViaAPI enum valueMFnDependencyNode
kTimerMetric_compute enum valueMFnDependencyNode
kTimerMetric_computeDuringCallback enum valueMFnDependencyNode
kTimerMetric_computeNotDuringCallback enum valueMFnDependencyNode
kTimerMetric_dirty enum valueMFnDependencyNode
kTimerMetric_draw enum valueMFnDependencyNode
kTimerMetric_fetch enum valueMFnDependencyNode
kTimerOff enum valueMFnDependencyNode
kTimerOn enum valueMFnDependencyNode
kTimerType_count enum valueMFnDependencyNode
kTimerType_inclusive enum valueMFnDependencyNode
kTimerType_self enum valueMFnDependencyNode
kTimerUninitialized enum valueMFnDependencyNode
MAttrClass enum nameMFnDependencyNode
MdgTimerMetric enum nameMFnDependencyNode
MdgTimerState enum nameMFnDependencyNode
MdgTimerType enum nameMFnDependencyNode
MFnDependencyNode()MFnDependencyNode
MFnDependencyNode(MObject &object, MStatus *ReturnStatus=NULL)MFnDependencyNode
MFnDependencyNode(const MObject &object, MStatus *ReturnStatus=NULL)MFnDependencyNode
MFnLayeredShader()MFnLayeredShader
MFnLayeredShader(MObject &object, MStatus *ReturnStatus=NULL)MFnLayeredShader
MFnLayeredShader(const MObject &object, MStatus *ReturnStatus=NULL)MFnLayeredShader
name(MStatus *ReturnStatus=NULL) const MFnDependencyNode
object(MStatus *ReturnStatus=NULL) const MFnBase
parentNamespace(MStatus *ReturnStatus=NULL) const MFnDependencyNode
pluginName(MStatus *ReturnStatus=NULL) const MFnDependencyNode
plugsAlias(const MPlug &plug, MStatus *ReturnStatus=NULL)MFnDependencyNode
removeAttribute(const MObject &attr)MFnDependencyNode
removeAttribute(const MObject &attr, MAttrClass type)MFnDependencyNode
reorderedAttribute(unsigned int index, MStatus *ReturnStatus=NULL) const MFnDependencyNode
setAlias(const MString &alias, const MString &name, const MPlug &plug, bool add=true, MStatus *ReturnStatus=NULL)MFnDependencyNode
setColor(const MColor &col, unsigned int lIndex=0)MFnLayeredShader
setCompositingFlag(const short &cflag)MFnLayeredShader
setDoNotWrite(bool flag)MFnDependencyNode
setFlag(unsigned int flag, bool state)MFnDependencyNode
setGlowColor(const MColor &glow_color, unsigned int lIndex=0)MFnLayeredShader
setHardwareColor(const MColor &hardware_color)MFnLayeredShader
setHardwareShader(const MColor &hardware_shader)MFnLayeredShader
setIcon(const MString &filename)MFnDependencyNode
setLocked(bool locked)MFnDependencyNode
setName(const MString &name, bool createNamespace=false, MStatus *ReturnStatus=NULL)MFnDependencyNode
setName(const MString &name, MStatus *ReturnStatus)MFnDependencyNode
setObject(MObject &object)MFnBase [virtual]
setObject(const MObject &object)MFnBase [virtual]
setTransparency(const MColor &transp, unsigned int lIndex=0)MFnLayeredShader
transparency(unsigned int lIndex=0, MStatus *ReturnStatus=NULL) const MFnLayeredShader
type() const MFnLayeredShader [virtual]
typeId(MStatus *ReturnStatus=NULL) const MFnDependencyNode
typeName(MStatus *ReturnStatus=NULL) const MFnDependencyNode
userNode(MStatus *ReturnStatus=NULL) const MFnDependencyNode
~MFnBase()MFnBase [virtual]
~MFnDependencyNode()MFnDependencyNode [virtual]
~MFnLayeredShader()MFnLayeredShader [virtual]