What's New in Flame Premium

 
 
 

Welcome to Service Pack 3 of 2013 Extension 2, 20th Anniversary Edition.

This service pack includes a number of fixed bugs, performance enhancements and feature requests that have come directly from you, including:

Following is a complete list of all the new features and updates in this release.

MediaHub Performance Improvements

  • You can now resize the thumbnails displayed in the MediaHub. The thumbnails are now displayed in 16:9.
  • Navigation through folders is more responsive.
  • The contents of large folders are displayed faster than before; in some cases, what would take minutes to display now takes seconds.
  • Clips are displayed progressively in folders and you can start interacting with them as they appear (for example, you can drag and drop to import).
  • The MediaHub continues to load media if you change tabs.
  • A new column, File Size, can now be displayed in the List View of the MediaHub. It is hidden by default because file size calculations impact significantly MediaHub performances.
  • Clear messages indicate whether the displayed folder is read-only or not.
  • When restoring media from an archive, the clips you dragged from the archive to the Media Library now appear in the Media Library. They are greyed out to indicate that they have not been restored yet, and remain so until you click Restore.
  • User feedback, in the form of better messaging, has been improved when importing AAF, XML, and EDL sequences, as well as when exporting clips.
  • You no longer can rename a folder in the MediaHub by simply double-clicking its name. You must now use the contextual menu.

Desktop Improvements

Updated Support for RED Import

Updated Support for SonyRAW Import

NoteThe colour space options--Rec709 primaries, ACES (daylight illuminant), ACES (tungsten illuminant)--have been updated to solve an issue with black levels. This update impacts previously imported SonyRAW media used in current projects: the black levels will not match. Make sure to update the Format Options from the timeline to reapply.

Updated Support for ARRI Import

ImportantThe timecode of some ARRIRAW files was not correctly read in previous releases. This version of Flame Premium fixes this issue. If you use ARRIRAW clips imported in a previous release, loading this content in this new version shows the same visual result but the source timecode will be updated. This also ensures that both the ProRes and the ARRIRAW files have the same timecode, making it easier to offline in ProRes and relink to the raw media.

Avid Intermediates

Updated support for Avid Intermediate (transcoded) MXF media files.

Support for Single-channel DPX Files

Monochromatic DPX files from the following film scanners have been validated.

NoteLustre supports single channel DPX files only when imported through Wiretap Gateway.

Miscellaneous Media Import Updates

Updated SDI Preview with Kona 3G

Monitoring in Flame Premium can now be done through the Kona 3G with the following rasters.

PCM in QuickTime Export

You can now export QuickTime movies with PCM audio and select an audio encoding profile to define both bit depth and bit ordering. The following profiles are available:

LE: little endian; BE: big endian. Endianness has no impact on performance, and little endian should work in most cases. Output in big endian mode if you expect compatibility issues with the target application or operating system.

Miscellaneous Media Export Updates

The following Media IO improvements apply to both Flame and Lustre.

What's New in Conform

New Trim View

A new Trim View, familiar to editors, is available to help you trim video or audio clips (with or without effects), cuts, and transitions on the timeline.

You can now trim using the Trim View, with keyboard shortcuts, or gesturally on the timeline (or any combination of these methods, depending on your editing style). In Trim mode, the Trim View displays the last (outgoing) and first (incoming) frame above the timeline from the two clips you are trimming, allowing you to visualize your trimming operation. In Slip or Slide mode, the Trim View changes to a four frame display, which, in addition to the incoming and outgoing frames of the clip you are slipping or sliding, also displays the outgoing frame of the preceding clip and the incoming frame of the subsequent clip on the timeline.

See Trimming Clips.

What's New in the Timeline

  • Link functionality for timeline groups has been moved from the Timeline Gear menu to its own button (next to the Ripple button). Performing a trim respects selections that are linked.
  • In the Timeline Options menu, the new Selection Includes Gaps setting allows you to select whether empty gaps are included, when performing a selection on the timeline.
  • You can now edit a Gain Animation curve directly on a timeline audio clip, if Show Gain Animation is enabled in the Timeline options menu. In this case, a Gain Timeline FX is automatically applied when you modify the Gain curve.
  • You can now drag and drop to copy Format Options (format specific settings such as debayering settings or timecode selection) and Pre-processing Options (resize on import and LUT) between timeline segments.
  • While the positioner is over a cut or transition on the timeline, you are now able to set a Mark Out with the keyboard shortcut.

What's New in the Player

  • You can now change the behaviour of the Play button. Click and hold the Play button, select the command you want to apply to the Play button from the menu (such as Loop). That behaviour is now assigned to the Play button until you change it again.
  • As you drag in the Mark In and Mark Out fields to change values, the image displayed in the Player now updates.
  • When working in the Viewing panel, image window viewing settings (such as contrast and image data type) are now persistent by timeline tab type (Source or Sequence), instead of by Player view.

What's New in Batch and Batch FX

  • You can now disable or enable the automatic insertion of a node when it is dragged between two connected nodes: Batch or Batch FX Preferences menu, under Preferences Schematic Auto Insert. When the preference is disabled, you can still press Shift to auto insert.
  • Use a new preference to set the default Batch FX viewport as 1-Up or 2-Up: Preferences Timeline FX / BFX Viewport Settings.
  • Create and save a Batch setup when you save a Batch Snapshot: Enable Also Save Batch File in Preferences Timeline FX / BFX Batch Snapshot. When enabled, the setup is saved in the default Batch folder ~/batch/flame in a snapshots subfolder. Note that these setup files are not managed by Flame Premium. Therefore, if you delete a Snapshot, the corresponding setup file is not deleted automatically.
  • The name of the last saved BFX setup is displayed in the Name field when exiting and re-entering the same BFX.
  • The Offset field for setting the number of frames by which a Batch or Batch FX clip is offset is now available from the Timing view as well as the Clip settings.
  • Render options are now available as a contextual option when right-clicking a clip node (in addition to the Timing View Render box).
  • The UI has been cleaned up slightly to provide consistency. For example, the Node Load and Save buttons are now always available when a node is selected in schematic.
  • The MUX node includes the Freeze Current Frame button, used to output the image of the currently selected frame for the duration of the clip.
  • In addition to adding clips directly to Batch by dragging to the Batch Sources folder in the Workspace Media panel, you can now also drag clips to the Batch header (above the Batch sources folder). In this case, the clip is added to the Batch Sources folder, and you are also automatically switched to the Batch tab.
  • Clips added by dragging to the Batch or BFX Sources folder in the Workspace Media panel now appear close to the last selected node in the schematic. If no nodes are selected in the schematic, clips are added in the centre of the schematic.
  • You are now able to replace a clip in Batch FX by dragging a source clip from the Workspace Media panel over a clip in the schematic.

What's New in Action

  • Flame Premium now supports the import of Alembic (.abc) cameras in Action. The Camera FBX node is renamed to Camera 3D node.
  • Performance in Action is improved thanks to optimizations in the handling of 3D objects, shaders, and texture transfer speed.
  • When accessing the Modular Keyer from Action, if the Action back clip is of a different resolution than the front clip, a Resize node is now added to the Back pipeline.

What's New in Colour Management

New Feedback Mechanisms

Project Conversion and Deletion at Startup

With this version of Flame Premium, you can now convert projects created in Flame 2013 20th Anniversary Edition to the current version, from the Startup screen. You do not have to first archive the project or go through MediaHub Projects. You can also delete old projects.

To convert a project to the current version of Flame Premium:

  1. From the Startup screen, set the Versions filter to All Versions.
  2. Select the project to convert from the Project box.
  3. Click Start.
ImportantThe conversion is one way: once you convert the project, you cannot open it again in an older version of Flame Premium.

To delete a project from a previous version:

  1. From the Startup screen, set the Versions filter to All Versions.
  2. Select the project to convert from the Project box.
  3. Click Edit to open the Edit Project window.
  4. From the Project Edit box, select Delete Project.
  5. Click Delete.

    Flame Premium now deletes the project and all the related files.

Background Processes Detection

Miscellaneous Updates

What's New in Lustre

Interchange between Lustre and Smoke or Flame (or Flame Premium Grading and Flame Premium)

There is a new behavior when dropping a sequence into an existing Lustre timeline.

When dropping content, coming from a Smoke or Flame project, to a Lustre timeline, the sequence or the clip is no longer added as a new video track within the current timeline. The selected content is now inserted as a layer above the current video layer or track, at the content's record timecode. This functionality is useful when importing revised editorial content from Smoke and Flame into the currently opened Lustre timeline.

NoteTo drop imported content from Wiretap server at its native record timecode, the selected sequence must be dropped directly from the Media Browser to the current Lustre timeline. Dropping the selected sequence to the Media Library first then dropping the sequence from the Media Library to the current Lustre timeline will use the timeline Snap options (Off, Positioner or Transition) rather than its native record timecode.

Build 2013-05-15