|If you want to…||Then…|
|show rails and posts, but no balusters||select None.|
|use a baluster family that exists in your drawing||select one of the balusters from the list.|
|use a baluster family that is not in your drawing||load additional baluster families before making any selection. For more information on loading families, see .|
|If you want to specify the base as…||Then…|
|the floor edge, stair tread, level, or ramp||select Host.|
|one of the existing rail structures in the drawing||select the named rail from the list.|
|a rail structure that is not defined in your drawing||select Cancel, and click Edit for Rail Structure in the Type Properties dialog.|
|If you want the baluster pattern…||Then…|
|spread along the length of each railing segment||select Each Segment End.|
|to break and place a post at the turn angle of the railing||select Angles Greater Than, and enter a value for Angle. If the railing turns at an angle that is equal to or greater than this value, the pattern breaks and a post is added. Typically, this value remains at 0. Turn angles are measured in the plan view. Segment breaks in the railing that do not occur at a turn are ignored.|
|to remain unbroken regardless of any separations or turns in the railing||select Never. The balusters are located along the entire length of the railing.|
Refer to the description of Justify in .
Refer to the description of Excess Length Fill in .