Copyright Information

© 1986, 2011 NVIDIA Corporation. All rights reserved.

This document is protected under copyright law. The contents of this document may not be translated, copied or duplicated in any form, in whole or in part, without the express written permission of NVIDIA Corporation.

The information contained in this document is subject to change without notice. NVIDIA Corporation and its employees shall not be responsible for incidental or consequential damages resulting from the use of this material or liable for technical or editorial omissions made herein.

NVIDIA, the NVIDIA logo, and DiCE, imatter, iray, mental cloud, mental images, mental matter, mental mesh, mental mill, mental queue, mental ray, Metanode, MetaSL, neuray, Phenomenon, RealityDesigner, RealityPlayer, RealityServer, rendering imagination visible, Shape-By-Shading, and SPM, are trademarks and/or registered trademarks of NVIDIA Corporation. Other product names mentioned in this document may be trademarks or registered trademarks of their respective companies and are hereby acknowledged.