mi::shader_v3::Map_lookup_base Member List

This is the complete list of members for mi::shader_v3::Map_lookup_base, including all inherited members.

at_end(Map_status *status=0) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get(const miUint n, Map_status *status=0) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get(Map_status *status=0) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get(Map_element &element) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get(const Map_field_id field_id, float &value) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get(const Map_field_id field_id, int &value) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get(const Map_field_id field_id, miVector &value) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get(const Map_field_id field_id, miColor &value) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get(const Map_field_id field_id, miMatrix *value) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get(const Map_field_id field_id, float *value) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get(const Map_field_id field_id, int *value) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get_distance(Map_status *status=0) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get_index(Map_status *status=0) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get_position(float *position) const =0mi::shader_v3::Map_lookup_base [pure virtual]
get_position(miVector &position) const =0mi::shader_v3::Map_lookup_base [pure virtual]
is_empty() const =0mi::shader_v3::Map_lookup_base [pure virtual]
next()=0mi::shader_v3::Map_lookup_base [pure virtual]
release() const =0mi::shader_v3::Map_lookup_base [pure virtual]
reset()=0mi::shader_v3::Map_lookup_base [pure virtual]
search(const Map_distance_base &distance_functor, const miUint max_elements=1, const float max_search_dist=miHUGE_SCALAR)=0mi::shader_v3::Map_lookup_base [pure virtual]
search(const miVector &point, const miUint max_elements=1, const float max_search_dist=miHUGE_SCALAR)=0mi::shader_v3::Map_lookup_base [pure virtual]
size() const =0mi::shader_v3::Map_lookup_base [pure virtual]
sort()=0mi::shader_v3::Map_lookup_base [pure virtual]
sort_descending()=0mi::shader_v3::Map_lookup_base [pure virtual]

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