cameraSetSubclass/exCameraSet.h
 
 
 
cameraSetSubclass/exCameraSet.h
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#include <maya/MObject.h>
#include <maya/MPxCameraSet.h>
#include <maya/MTypeId.h> 

class MPlug;

class exCameraSet : public MPxCameraSet
{
public:
                                                exCameraSet();
        virtual                         ~exCameraSet(); 

        MStatus                         setLayerType(unsigned int index, int layerType);
        MStatus                         getLayerType(unsigned int index, int & layerType) const;

        static  void*           creator();
        static  MStatus         initialize();

public:
        static  MObject     layerTypeAttr;      // The layerType attribute.
        static  MTypeId         id;             // The IFF type id

private:
        MStatus                         getLayerTypePlug(unsigned int index, MPlug &layerTypePlug) const;
};