Utility

The classes in this category consist primarily of data structures used throughout the Maya API.

Classes

  • MCharBuffer -

    Memory buffer utility class.

  • MColor -

    A color math class.

  • MColorArray -

    Array of MColor data type.

  • MCommonSystemUtils -

    OS functionality.

  • MDoubleArray -

    Array of doubles data type.

  • MFloatArray -

    Array of floats data type.

  • MIntArray -

    Array of integers data type.

  • MScriptUtil -

    Utility class for working with pointers and references in Python.

  • MStatus -

    Manipulate Maya Status codes.

  • MStreamUtils -

    Stream functionality.

  • MString -

    Manipulate strings.

  • MStringArray -

    Array of MStrings data type.

  • MStringResource -

    Localizable string resources.

  • MStringResourceId -

    Unique identifier for an MString Resource.

  • MTemplateAction< ActionClass, CommandName, CommandSyntax > -
  • MTemplateCommand< CommandClass, CommandName, CommandSyntax > -
  • MTemplateContextCommand< ContextCommandName, ContextCommandClass, ContextClass > -
  • MTemplateCreateNodeCommand< CommandClass, CommandName, NodeName > -
  • MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName > -
  • MTrimBoundaryArray -

    An array class for trim boundaries.

  • MUint64Array -

    Array of MUint64 data type.

  • MUintArray -

    Array of integers data type.

  • RV_PIXEL -

    Declaration of the pixel data type.

Messages