Autodesk® 3ds Max Design® 2011 Help
Setting the Scene


Geometry and surfaces give shape to your models.

Creating Geometry
Most of the visible portions of a scene
are created as geometry, which can be
simple shapes such as spheres, or more
complicated constructions.

Surface Modeling
Surface models are good for modeling
more complex forms, such as organic
growths or sculpted objects.

Transforming an object means
to move it, rotate it, or scale it.
The object's underlying geometry
doesn't change.

Modifiers provide a variety of ways
to change and edit object geometry.

Precision and Drawing Aids
3ds Max Design provides various aids for
measuring a scene, constructing it
with precision, aligning objects
correctly, and so on.