The Motion Flow rollout
displays when Motion Flow mode is active on the Biped rollout. You
can load, append, and save motion flow editor files (MFE), and open
Flow Graph and Shared Motion Flow dialogs
using controls on this rollout.
To load, append, or save
a Motion Flow Editor (MFE) file, refer to the following procedures:
Motion Flow buttons
- Load File
Load a Motion Flow Editor
file (MFE). Motion Flow Editor files include:
to biped animation files.
attributes, and connections between clips.
paths through a set of connected clips and transitions.
The location of the
referenced BIP files is saved in the MFE file. If the BIP file cannot
be found, 3ds Max Design looks in the Animations directory specified
by Configure User Paths
If you load an MFE file
onto a biped using a shared motion flow, you will get a warning
and the biped will be removed from the shared motion flow. The biped
will get the newly loaded motion flow and all its scripts.
- Append File
Append a Motion Flow Editor
(MFE) file to the MFE that is already loaded. Displays a load file
The appended graph will
appear directly below the bottom of the existing graph in the graph
window, so you may have to scroll down to see it.
- Save File
Save a Motion Flow Editor
Saving an MFE file from
a biped having a shared motion flow will save the motion flow and
its scripts as if it were not shared. It will be a normal MFE file.
NoteTo save a script
as a BIP file, use Unified motion to have the scripted motion available
when you exit Motion Flow mode.
- Show Graph
Flow Graph. The first step in script creation
is to add clips to the Motion Flow Graph.
- Shared Motion
Motion Flows dialog. Allows you to create,
delete, and modify shared motion flows. Shared motion flows are
used to animate one or more bipeds to simulate a crowd.
If the selected biped is using
a shared motion flow, then the icon has a white circle around it.