MAXScript Debugger Dialog
 
 
 
Bottom of the Page

MAXScript menu Debugger Dialog

MAXScript Listener Debugger menu Debugger Dialog

MAXScript Editor Debugger menu Debugger Dialog

The MAXScript debugger implements the first half of a script development and debugging environment. It allows the main thread of 3ds Max Design to be suspended, the values of global and local variables to be examined and altered while the thread is not running, MAXScript commands to be executed from a command line, and the execution to be suspended using method calls from inside the MAXScript code. The debugger also lets you stop or continue the execution of the suspended code.

For detailed information about the MAXScript debugger, consult the MAXScript Help, available from Help menu MAXScript Help.