You can export materials
you create in 3ds Max Design to XML files, which can then be shared
with other 3ds Max Design users or used in AutoCAD Architecture (formerly Autodesk
Architectural Desktop) to modify material definitions.
NoteYou can add an exported
XML material to your 3ds Max Design scene by dragging and dropping from
a Web site or Windows Explorer onto an object in your scene, or
by importing it directly onto objects.
Selection Method group
The Selection Method
group lets you set the method for selecting the materials you wish
- Material/Map Browser
- Object List
Lets you specify objects using
the Select Object For Material Modifier Export dialog, which works
From Scene dialog. All materials assigned
to the selected objects are exported.
- Pick Object in Scene
Lets you select an object from
your scene. Any materials assigned to the selected object are exported.
- All Objects in Scene
Exports all of the assigned
materials in your scene.
Output Format group
The Output Format group
defines the format of the XML Material output.
- Native XML (vizML)
Materials are exported
as raw XML.
TipUse this format for
sharing XML material files within 3ds Max Design.
- Tool Catalog
Materials are exported
to the ATC (Autodesk Tool Catalog) format.
This file type is suitable
for display in the AutoCAD Content Browser and the Autodesk VIZ
NoteThis file type cannot
be imported to 3ds Max Design unless you also have Autodesk VIZ Render
installed on the same system.
- Specify XSLT
This option lets you apply
your own XSL transform to the XML output.
The Export group lets
you define the parts of the material assignments to export.
Exports the material definitions.
- Create Thumbnails
Exports thumbnails for each
are referenced by the ATC and displayed in the AutoCAD Content Browser
and Autodesk VIZ Content Browser.
- Mapping Modifiers
Exports the mapping modifiers
applied to specific objects.
This button begins the XML
export process, using the defined selection method, output format,
and export parameters.
Upon clicking Export,
you are prompted to set the path or URL to store in the XML file
as the path to any referenced bitmap files. The default is an empty
string, which means no path will be prepended to the bitmap file
names when written to XML. When the material is later imported,
it will be assumed that the referenced bitmap file can be found
in the bitmap search path.
If you have elected to
export thumbnails or to apply your own XSL transform, you are then
prompted to set a path to store the thumbnail files and to locate
your XSLT file, respectively.