Diffuse Level controls
the brightness of the material's diffuse component.
Adjusting diffuse level
NoteThe Blinn, Metal,
Phong, and Strauss shaders do not have Diffuse Level control.
To adjust the diffuse level:
- Diffuse Level
Increasing this value
increases diffuse brightness, and decreasing it reduces diffuse brightness
without affecting the specular highlight. You can increase the diffuse
level over and above the diffuse color's Value (in its
This parameter can range from 0 to 400. Default=100.
Click the map button
to assign a map to the diffuse level parameter. See
Level Mapping. This button is a shortcut:
you can also assign diffuse level mapping in the