Schematic View Display Floater

The Display Floater controls by category what is displayed in the Schematic View window. The Schematic View Preferences dialog also filters that display of the window. Use these to manage the clutter of the window, and the performance speed.

Note that unless you display the correct entity and relationship, you will not be able to perform certain operations. If you want to wire parameters, for instance, you must have Param Wires turned on. If you want to wire the parameters of a material, you must also have Materials chosen.


Relationships group

Lets you choose which of the following relationships you want to display or create: Constraints, Controllers, Parameter wiring, Light inclusion, and Modifiers.

Entities group

Selects which types of entities are displayed or edited:

Base Objects

When active, all base object entities will display as children of the node entities. When Sync Selection is on and the Modifier stack is open, clicking on a base object will activate that level of the object’s stack.

Modifier Stack

When active, all modifiers in the object’s stack will display as children, beginning with the Modified Object base entity. Modifiers can be copied, instanced or moved between objects by using the Connect tool. For example, connecting XForm to Box01, will display the Attach Modifier dialog where you can choose between Copy, Move or Instance. Deleting the modifier from the Schematic View will also remove it from the object’s stack in the Modify panel.


When active, all materials and maps assigned to the objects will display as children of the objects. Materials can be instanced between objects by using the Connect tool on the Schematic View toolbar. For example, drag material Default1 to Box01 . Double clicking on a material will bring up the Material editor if the Material is already in an sample material slot.


When this is active, all controllers other than position, rotation and scale will display as children of the objects’ transform controller, which also displays. Controllers can be added to objects only when this is active. Controllers can be copied or instanced between objects by using the Connect tool. For example dragging PositionXYZ from Box01 to Position List for Box02, for instance, will open the Attach Controller dialog, where you can choose to Copy, Move or Instance this controller.


Lets you choose to display any combination of the three transform types (position, rotation, or scale).



When turned on, entities that are activated will be displayed in Schematic View. When turned off, only the triangle child indicator on the bottom of the nodes will display. This toggle only applies at activation time, it will not expand or contract entities that are already displayed.


When this is turned on, only those entities that are related to others and have their relationships displayed will be filled with their color, all others will be displayed unshaded.