Film Grain is used to
recreate the look of film grain in your rendered scene. Film Grain
also allows you to match film grain from source material used as a
background, such as an AVI, to the rendered scene created in 3ds Max Design.
When applied, Film Grain automatically randomizes to create the
look of moving frames.
Before and after applying
Film Grain to a scene
NoteYou can’t apply Film
Grain to a rendering if the scene contains certain bitmap formats
that have an alpha channel.
The Film Grain Parameters
rollout contains the following controls.
Sets the amount of grain
added to your image. Range=0 to 10.0.
- Ignore Background
Masks the background
so that grain is applied only to geometry and effects in the scene. Choose
this option when you use film (which already contains grain) as
the background image.