Main toolbar (Place Highlight), on Align
Tools menu Place Highlight
Place Highlight, available
enables you to align a light or object to another object so that
its highlight or reflection can be precisely positioned.
In Place Highlight mode,
you can click and drag the mouse around in any viewport. Place Highlight
is a viewport-dependent function, so use the viewport that you're
going to be rendering. As you drag the mouse in the scene, a ray
is shot from the mouse cursor into the scene. If it hits a surface, you
see the surface
that point on the surface.
When you designate a
surface, any selected objects are positioned along a line that represents
the ray reflected off the surface about the surface normal. The
objects are positioned along this line based on their original distance
from the surface point. For example, if the object is 100 units
from the surface point before being moved, it will be positioned
100 units from the surface point along the reflected ray.
If the object is a light,
the position of the highlight on the surface of the object will
be the surface point that you've chosen.
TipPlace Highlight works
with any kind of selected object. It can be used to move objects
based on a combination of face normals and initial distance from
the face. You can also use Place Highlight with a selection set
that contains more than one object. All objects maintain their initial
distance from the face. In this case it has nothing to do with highlights,
but is simply being used to position objects.
depends on the material's specular properties and the type of rendering
Place Highlight aligns
a camera and a spotlight to the same face.
Other alignment tools
on the Align flyout are
to Camera, and
To position a light to highlight a face:
- Make sure the viewport you plan to render
is active, and that the object you want to highlight is visible
The result of Place Highlight
depends on what is visible in the viewport.
- Select a light object.
- Do one of the following:
- On the main toolbar, click (Place Highlight), which
is on the Align flyout.
- On the Tools menu, choose Align Place Highlight.
- Drag over the object to place the highlight.
When you place an omni,
free spot, or directional light, 3ds Max Design displays a face normal
for the face the mouse indicates.
When you place a target
spotlight, 3ds Max Design displays the light's target and the base of
- Release the mouse when the normal or
target display indicates the face you want to highlight.
The light now has a new
position and orientation. You can see the highlight illumination
in shaded viewports that show the face you chose, and when you render