You specify the division
method of viewports, and assign specific types of views to each
viewport on the Layout panel of the Viewport Configuration dialog.
The layout is saved with
the MAX scene file, so you can store different layouts in separate
scene files. Load the file you want, then merge in the contents
of other files to maintain the layout.
there are commands to set the current layout to any of the 14 available
setups. You can also activate any viewport and set the view type.
This enables you to create macros and custom user interface buttons to
set any layout you choose.
The Layout panel is arranged
in two general areas. At the top are icons representing the possible
division methods. Below these is a screen representation of the
currently selected layout. Click an icon to select the division
method, which appears in the larger screen representation.
To assign specific views,
click or right-click a viewport in the larger screen representation.
Choose a viewport type from the menu that appears.