MeshSmooth Selection (Polymesh)
 
 
 
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Select an Edit Poly or editable poly object. Modify panel Polygon sub-object level Edit Geometry rollout MSmooth (Settings)

Select an Edit Poly or editable poly object. Modeling ribbon Graphite Modeling Tools tab Polygon Modeling panel (Polygon) sub-object level Subdivision panel Shift+click (MSmooth [MeshSmooth]) or choose MeshSmooth Settings from the drop-down list.

Use these settings to specify how mesh smoothing affects editable poly and Edit Poly objects.

Interface

For details on using the caddy controls, see Editable Poly Settings.

Smoothness

Determines how sharp a corner must be before polygons are added to smooth it. Smoothness is calculated as the average angle of all edges connected to a vertex. A value of 0.0 prevents the creation of any polygons. A value of 1.0 adds polygons to all vertices even if they lie on a plane.

Separate by Smoothing Groups

Prevents the creation of new polygons at edges between polygons that don't share at least one smoothing group.

Separate by Materials

Prevents the creation of new polygons for edges between polygons that do not share Material IDs.

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OK

Applies the settings to the current selection and closes the caddy.

Apply and Continue

Applies the settings to the current selection, retaining them for the preview if you then change the selection.

Cancel

Closes the caddy without applying the settings to the current selection. Does not reverse previous uses of Apply.