Extended Primitives

Extended Primitives are a collection of complex primitives for 3ds Max Design. The topics that follow describe each type of extended primitive and its creation parameters.

A collection of extended primitive objects

These primitives are available from the Object Type rollout on the Create panel and from the Create menu Extended Primitives.

All primitives offer AutoGrid. They all have name and color controls, and allow you to enter initial values from the keyboard. See these topics:


Object Name and Wireframe Color

Creating Primitives from the Keyboard (not applicable to Hedra, RingWave, or Hose)

The remaining rollouts are covered in the topic for each primitive.