Glossary > 
Track
 
 
 

A track is a linear representation of animation occurring over time. You can think of a track as a long, straight railroad track, with the animation start time at one end, and the finish time at the other. Each animation key appears on the track at the time of its occurrence in the animation. Every item in the Track View hierarchy has a track that shows how the item changes over time.

Range track displayed in track bar below time slider

There are several types of tracks in 3ds Max Design:

Special tools are available for working with tracks in character studio, including the following: