Modify Subtree lets
you move and scale on all sub-tracks for any/all tracks on a node.
It has two modes: Edit Keys and Edit Ranges.
Modify Child Keys
similarly, but for child nodes of the current object. Modify Subtree
lets you edit timing for a subset of tracks for an object, while
Modify Child Keys lets you edit the timing of an entire linked structure, group,
To drag the ranges and linked descendants
of an object:
- In the Dope Sheet Editor, click (Edit Ranges).
Subtree is on by default.
- Drag the World range bar or the Objects
With Modify Subtree on,
a range bar is displayed in the Objects branch. The Objects branch
is the default parent of all named objects in the scene.
Dragging a parent Objects
range bar with Modify Subtree on affects all tracks subordinate
to the object and all tracks of its linked descendants.
Dragging the World range
bar with Modify Subtree on affects all tracks in the scene, including
Sounds, Materials, and all tracks of all objects.
- Turn off (Modify
The World range bar and
the Objects range bar are no longer available. In this mode you
can affect the range of an individual object or track without affecting
Subtree (Edit Keys)
Edits (cuts, pastes,
or moves) keys in the parent track. Anything you do to the keys
in the parental track affects the child keys as well.
NoteAdding keys only
affects the current track.
- Modify Subtree (Edit Range)
Affects the tracks of
an object and all of its descendent objects. When you edit the range
of a parent object, the child objects are also affected.