Select a limb bone. Modify panel Limb Setup rollout Turn on Collarbone. Select a collarbone
The collarbone is a
special type of bone that can be added to
It appears between the limb and the hub to which it’s attached.
The limb does not inherit rotations of the collarbone.
The name of the collarbone.
Using CAT's Naming System.
Buttons for copying and pasting
the collarbone settings to or from other bones. See
Copying and Pasting Rig Parts.
Toggles the custom mesh for
this collarbone. See
Customizing the Geometry on CATBones.
The size of the collarbone in
the respective dimension, measured in CATUnits.
extra bone to
Adds special rigging objects,
such as props, to the collarbone. For details, see
To add rigging objects:.