functionality applies only to drawing objects.
Use this dialog box to
select the type of topology to create and to specify the topology
name and description.
Before you create network
or polygon topologies, you should clean up your map to make sure
it doesn't have certain types of errors. Node topologies do not
usually require cleanup. For more information,
see Cleaning Up Drawing Data.
- Topology Type
Select the type of topology
to create: node, network, or polygon.
- Node topologies involve independent points.
Some examples of node topologies are street lights, city-maintained trees,
or drill holes for core samples.Cleaning Up
- Network topologies involve linear objects,
and can have nodes where linear objects connect. In addition, linear
objects can have direction or resistance. Some examples of network
topologies are a water distribution network, a river network, or
a street network.
- Polygon topologies involve polygons that
define areas. Some examples of polygon topologies are city blocks,
land parcels, and political boundaries.
- Topology Name
Enter a unique name for the
topology. Names can contain letters, numbers, and the underscore,
hyphen, and dollar characters. Always use unique names for a topology;
topologies with the same name may become corrupt if you insert one
drawing with a topology into another.
- Topology Description
Enter a description for the
topology. Providing a description can help you and other users identify
the topology more easily.
Close the dialog box without
creating the topology.
Disabled because this
is the first dialog box in the list.
Display the next dialog box.
This varies, depending on the type of topology you are creating.
Create the topology using
the current settings. Enter a unique name for the topology and click Finish.