A pipe network part serving to move fluids from one point to another.

Namespace: Autodesk.Civil.DatabaseServices
Assembly: AeccDbMgd (in AeccDbMgd.dll) Version: 10.3.488.0

Syntax

C#
public sealed class Pipe : Part
Visual Basic
Public NotInheritable Class Pipe _
	Inherits Part
Visual C++
public ref class Pipe sealed : public Part

Remarks

Pipe objects represent the conduits of the pipe network. Pipes are created using the Network object's AddLinePipe() and AddCurvePipe() methods. Both methods require you to specify a particular part family and a particular part size filter object (both identified by ObjectId) as well as the geometry information (line or curve) of the pipe. The order of the start and end points of the geometry may have meaning in describing flow direction. To make a new pipe a meaningful part of a pipe Network, it must be connected to structures or other pipes using the ConnectToStructure() or ConnectToPipe() methods.

Inheritance Hierarchy

System..::..Object
  System..::..MarshalByRefObject
    DisposableWrapper
      RXObject
        Drawable
          DBObject
            Entity
              Curve
                Entity
                  Autodesk.Civil.DatabaseServices..::..Entity
                    Autodesk.Civil.DatabaseServices..::..GeoEntity
                      Autodesk.Civil.DatabaseServices..::..Part
                        Autodesk.Civil.DatabaseServices..::..Pipe

See Also