A pipe network part serving to move fluids from one point to another.

Namespace: Autodesk.Civil.DatabaseServices
Assembly: AeccDbMgd (in AeccDbMgd.dll) Version: 10.3.488.0


public sealed class Pipe : Part
Visual Basic
Public NotInheritable Class Pipe _
	Inherits Part
Visual C++
public ref class Pipe sealed : public Part


Pipe objects represent the conduits of the pipe network. Pipes are created using the Network object's AddLinePipe() and AddCurvePipe() methods. Both methods require you to specify a particular part family and a particular part size filter object (both identified by ObjectId) as well as the geometry information (line or curve) of the pipe. The order of the start and end points of the geometry may have meaning in describing flow direction. To make a new pipe a meaningful part of a pipe Network, it must be connected to structures or other pipes using the ConnectToStructure() or ConnectToPipe() methods.

Inheritance Hierarchy


See Also