Use Grip Modes
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Grip modes control how an object behaves when manipulated with grips. Use Grip modes to stretch, move, scale, rotate, or mirror an object.

To use a Grip mode, select a grip (base grip) to act as the base point for the action. (A selected grip is also called a hot grip.)Then press Enter or Spacebar to cycle through the Grip modes. You can also use shortcut keys or right-click to see all of the modes.

NoteGrips are not displayed on objects that are on locked layers.

Stretch with Grips

You can stretch an object by moving selected grips to new locations. Grips on text, block references, midpoints of lines, centers of circles, and point objects move the object rather than stretching it. This is an excellent method for moving block references and adjusting dimensions.

NoteWhen a 2D object lies on a plane other than the current UCS, the object is stretched on the plane on which it was created, not on the plane of the current UCS.

Move with Grips

You can move objects by the grip selected. Selected objects are highlighted and are moved the direction and distance of the next point location you specify.

Scale with Grips

You can scale selected objects relative to a base point. Increase the size of an object by dragging outward from the base grip and specifying a point location, or decrease the size by dragging inward. Alternatively, you can enter a value for relative scaling.

Mirror with Grips

You can mirror selected objects across a temporary mirror line. Turning Ortho on helps you specify a vertical or horizontal mirror line.

Rotate with Grips

You can rotate selected objects around a base point by dragging and specifying a point location. Alternatively, you can enter an angle value. This is an excellent method for rotating block references.

Select and Modify Multiple Grips

You can use more than one grip as the base grips for the action. When you select more than one grip (also called multiple hot grip selection), the shape of the object is kept intact between the selected grips. To select more than one grip, press and hold the Shift key, and then select the appropriate grips.

Limit the Display of Grips to Improve Performance

You can limit the maximum number of objects that display grips. For example, when a drawing contains hatch objects or polylines with many grips, selecting these objects can take a long time. The GRIPOBJLIMIT system variable suppresses the display of grips when the initial selection set includes more than the specified number of objects. If you add objects to the current selection set, the limit does not apply.

NoteGrips are not displayed on objects that are on locked layers.

Work with Quadrant Grips

For quadrant grips on circles and ellipses, distance is measured from the center point, not the selected grip. For example, in Stretch mode, you can select a quadrant grip to stretch a circle and then specify a distance at the Command prompt for the new radius. The distance is measured from the center of the circle, not the selected quadrant. If you select the center point to stretch the circle, the circle moves.

See Also
To turn on grips
To stretch an object using grips
To stretch using more than one grip
To move objects using grips
To rotate objects using grips
To scale objects using grips
To mirror objects using grips
Quick Reference
System Variables