Simulate a 3D object
from a particular viewpoint by aligning along three major axes.
Isometric drawings simulate a 3D object from
a particular viewpoint by aligning along three major axes.
By setting the Isometric Snap/Grid, you can easily
align objects along one of three isometric planes; however, although
the isometric drawing appears to be 3D, it is actually a 2D representation.
Therefore, you cannot expect to extract 3D distances and areas,
display objects from different viewpoints, or remove hidden lines
automatically.
If the snap angle is 0, the axes of the isometric
planes are 30 degrees, 90 degrees, and 150 degrees. Once you set
the snap style to Isometric, you can work on any of three planes,
each with an associated pair of axes:
- Left. Aligns
snap and grid along 90- and 150-degree axes.
- Top. Aligns
snap and grid along 30- and 150-degree axes.
- Right. Aligns
snap and grid along 30- and 90-degree axes.
Choosing one of the three isometric planes causes
Ortho and the crosshairs to be aligned along the corresponding isometric
axes. For example, when Ortho is on, the points you specify align
along the simulated plane you are drawing on. Therefore, you can
draw the top plane, switch to the left plane to draw another side,
and switch to the right plane to complete the drawing.
To turn on an isometric
plane
- Click Tools menu
Drafting
Settings.
- In the Drafting Settings dialog box, Snap and Grid tab, under
Snap Type, select Isometric Snap.
- Click OK.
Alternately, you can cycle through the three
isometric planes by pressing F5.
To change to a different
isometric plane quickly
- Press F5 or CTRL+E to select a different
isometric plane.
The program cycles through the Isoplane Top,
Isoplane Right, and Isoplane Left settings.
CommandsDSETTINGS
Sets grid and snap,
polar and object snap tracking, object snap modes, Dynamic Input,
and Quick Properties.
GRID
Displays a grid pattern
in the current viewport.
ISOPLANE
Specifies the current
isometric plane.
ORTHO
Constrains cursor movement
to the horizontal or vertical direction.
SNAP
Restricts cursor movement
to specified intervals.
System VariablesISOLINES
Specifies the number
of contour lines per surface on objects.
SNAPISOPAIR
Controls the isometric
plane for the current viewport.
SNAPSTYL
Sets the snap style
for the current viewport.