Stretches objects crossed by a selection window or polygon.
Button
Objects that are partially enclosed by a crossing window are stretched. Objects that are completely enclosed within the crossing window, or that are selected individually, are moved rather than stretched. Several objects such as circles, ellipses, and blocks, cannot be stretched.
The following prompts are displayed.
Select objects to stretch by crossing-window or crossing-polygon...
Select objects: Use the cpolygon option or the crossing object selection method, and press Enter. Individually selected objects and objects that are completely enclosed by the crossing selection are moved rather than stretched.
STRETCH moves only the vertices and endpoints that lie inside the crossing selection, leaving those outside unchanged. STRETCH does not modify 3D solids, polyline width, tangent, or curve-fitting information.
Specify base point or [Displacement] <last displacement>: Specify a base point or enter displacement coordinates
Specify second point or <use first point as displacement>: Specify a second point, or press Enter to use the previous coordinates as a displacement
Specify displacement <last value>: Enter displacement values for X,Y (and optionally Z)
If you enter a second point, the objects are stretched the vector distance from the base point to the second point. If you press Enter at the Specify Second Point of Displacement prompt, the first point is treated as an X,Y,Z displacement.