Extends objects to meet
the edges of other objects.
Summary
To extend objects, first select the boundaries.
Then press Enter and select the objects that you want to extend.
To use all objects as boundaries, press Enter at the first Select
Objects prompt.
List of Prompts
The following prompts
are displayed.
Current settings: Projection
= current,
Edge = current
Select boundary edges...
Select
objects or <select all>: Select
one or more objects and press Enter, or press Enter to
select all displayed objects
Select object
to extend or shift-select
to trim or [Fence/Crossing/Project/Edge/Undo]: Select
objects to extend, or hold down SHIFT and select an object to
trim, or enter an option
Boundary Object Selection
Uses the selected objects to define the boundary edges
to which you want to extend an object.
Object to Extend
Specifies the objects to extend. Press Enter
to end the command.
Shift-Select to Trim
Trims the selected objects to the nearest boundary
rather than extending them. This is an easy method to switch between
trimming and extending.
Fence
Selects all objects that cross the selection
fence. The selection fence is a series of temporary line segments
that you specify with two or more fence points. The selection fence
does not form a closed loop.
Crossing
Selects objects within and crossing a rectangular area
defined by two points.
NoteSome crossing selections
of objects to be extended are ambiguous. EXTEND resolves the selection
by following along the rectangular crossing window in a clockwise
direction from the first point to the first object encountered.
Project
Specifies the projection method used when extending
objects.
- None
-
Specifies no projection. Only objects that intersect
with the boundary edge in 3D space are extended.
- UCS
-
Specifies projection onto the XY plane
of the current user coordinate system (UCS). Objects that do not
intersect with the boundary objects in 3D space are extended.
- View
-
Specifies projection along the current view direction.
Edge
Extends the object to another object's implied edge,
or only to an object that actually intersects it in 3D space.
- Extend
-
Extends the boundary object along its natural path
to intersect another object or its implied edge in 3D space.
- No
Extend
-
Specifies that the object is to extend only
to a boundary object that actually intersects it in 3D space.
Undo
Reverses the most recent changes made by EXTEND.