Once a point cloud is attached to a drawing, you can modify it, use it as a guideline for drawing, change its display, or
apply a color mapping to distinguish different features.
You can modify an unlocked point cloud in a number of ways.
- Filter unneeded points by clipping. Create one or more clipping boxes to show only the most relevant areas of the point cloud. Drag the clipping boundaries to
change the display. Turn off or invert the clipping filters as you work.
- Modify point cloud density. Manage program performance and visual noise by increasing or decreasing the number of visible points.
- Standard editing operations. Cut, copy, paste, move, scale, rotate, stretch, and erase a point cloud. You can also convert a point cloud to a block.
- Edit properties. Change general properties such as color, layer and linetype in the Properties window. Modify the insertion point, rotation,
and scale. Turn locking and clipping on or off, and control whether the color is derived from the source or the current color
- Use components as a reference for drawing. Turn on the Node object snap and snap to individual points as you draw. You can also snap to the insertion point.
- Use intensity color mapping. For point cloud files that inherit intensity values, mapping helps distinguish between features such as foliage and buildings.
Use different color schemes such as Spectrum for more complex images or Grayscale for simpler visualization. You can use color
mapping on both locked and unlocked point clouds.
NoteThe MIRROR3D command copies and moves a point cloud, but does not mirror it. You cannot explode a point cloud.