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Home: AutoCAD 2010 User Documentation
Disassociate Compound Objects (Explode)

Modify Complex Objects

Modify Splines
Additional editing operations
are available for changing the shape and display of polyline objects.
You can also join separate polylines.
You
can modify polylines in several ways using PEDIT, the Properties
palette, or grips including the following:
- Move, add, or delete individual vertices
- Set a uniform width for the entire polyline
or control the width of each segment
- Create an approximation of a spline called
a spline-fit
polyline
- Display noncontinuous linetypes with
or without a dash before and after each vertex
- Change the orientation of text in a linetype
assigned to a polyline by reversing its direction
Join Polyline Segments
You
can join a line, an arc, or another polyline to an open polyline
if their ends connect or are close to each other.
If the ends are not coincident
but are within a distance that you can set, called the fuzz
distance, the ends are joined by either trimming them,
extending them, or connecting them with a new segment.
Spline-fit polylines
return to their original shape when joined. Polylines cannot be
joined into a Y shape.
If
the properties of several objects being joined into a polyline differ,
the resulting polyline inherits the properties of the first object
that you selected.
Modify a Segment Within
a Polyline
You can modify a segment
in a polyline using the MOVE, ROTATE, or SCALE commands. You select
the single arc or line segment, also called a subobject, within
a polyline by pressing Ctrl when you click it.
You can also use the
Stretch, Move, Rotate, and Scale grip modes to modify the polyline
segment. Properties of polyline segments such as color or linetype,
cannot be modified individually, but you can use the Properties
palette to modify the width of individual segments.
To modify a polyline
- Select the polyline to modify.
NoteYou
can select a single arc or line segment, also called a subobject, within
a polyline by pressing the Ctrl key when you click it.
If the selected object is a spline, line, or
an arc, the following prompt is displayed:
Object selected is not a polyline.
Do you want it to turn into one? <Y>: Enter y or n, or
press Enter
If you enter y, the object
is converted into a single-segment 2D polyline that you can edit.
Before the selected spline
is converted to a polyline, the following prompt is displayed:
Specify a precision <10>: Enter
a new precision value or press Enter
The
PLINECONVERTMODE system variable
determines whether the polylines are created with linear or arc
segments. When the
PEDITACCEPT system variable
is set to 1, this prompt is suppressed, and the selected object
is automatically converted to a polyline.
- Edit the polyline by entering one or
more of the following options:
- Enter c (Close) to
create a closed polyline.
- Enter j (Join) to
join contiguous lines, splines, arcs, or polylines.
- Enter w (Width) to
specify a new uniform width for the entire polyline.
- Enter e (Edit Vertex)
to edit a vertex.
- Enter f (Fit) to create
a series of arcs joining each pair of vertices.
- Enter s (Spline) to
create an approximation of a spline.
- Enter d (Decurve)
to remove extra vertices inserted by a fit or spline curve and to
straighten all segments of the polyline.
- Enter L (Ltype Gen)
to generate the linetype in a continuous pattern through the vertices
of the polyline.
- Enter r (Reverse)
to reverse the order of vertices of the polyline.
- Enter u (Undo) to
reverse actions back to the start of PEDIT.
- Enter x (Exit) to
end a command option. Press Enter to exit the PEDIT command.
To reverse lines, polylines, splines,
or helixes
-
- Select a line, polyline, spline, or helix
to reverse.
- Press Enter to end the command.
To join polylines, splines, lines, and
arcs into a single polyline
- Select a polyline, spline, line, or arc
to edit. If you selected a spline, line, or arc, press Enter to
convert the selected object into a polyline.
- Enter j (Join).
- Select one or more polylines, splines,
lines, or arcs that are located end to end.
Each selected polyline, spline, line, or arc
is now joined into a single polyline.
- Press Enter to end the command.
To delete a vertex in a polyline
- Select a polyline.
- Enter e (Edit vertex).
The first vertex is marked with an X. Use the
Next option to move the X to the vertex preceding the one that you
want to delete.
- Enter s (Straighten).
- Use the Next option to move the X to
the vertex immediately following the one that you want to delete.
- Enter g (Go).
The vertex on the polyline is deleted. The vertices
on either side of the deleted vertex are joined by a straight polyline
segment.
- Enter x (Exit) to
end editing vertices.
- Press Enter to end the command.
To taper the width of individual polyline
segments
- Select the polyline to edit.
- Enter e (Edit Vertex).
The first vertex is marked with an X. Move to
the appropriate vertex with Next or Previous.
- Enter w (Width).
- Enter new starting and ending widths,
and press Enter to move to the next vertex. Repeat steps 4 and 5
for each segment.
- Enter u (Undo) to
reverse actions back to the start of PEDIT.
- Enter x (Exit) to
end editing vertices.
- Press Enter to end the command.
Commands
PEDIT
Edits
polylines and 3D polygon meshes.
JOIN
Joins similar objects
to form a single, unbroken object.
REVERSE
Reverses the order of
vertices of the selected lines, polylines, splines, and helixes.
System Variables
PEDITACCEPT
Suppresses display of
the Object Selected Is Not a Polyline prompt in PEDIT.
PLINECONVERTMODE
Specifies the fit method
used in converting splines to polylines.
SPLFRAME
Controls the display
of splines and spline-fit polylines.
SPLINESEGS
Sets the number of line
segments to be generated for each spline-fit polyline generated
by the Spline option of the PEDIT command.
SPLINETYPE
Sets the type of curve
generated by the Spline option of the PEDIT command.
SURFTYPE
Controls the type of
surface-fitting to be performed by the Smooth option of the PEDIT
command.
SURFU
Sets the surface density
for PEDIT Smooth in the M direction and the U isolines density on
surface objects.
SURFV
Sets the surface density
for PEDIT Smooth in the N direction and the V isolines density on
surface objects.