Modify Edges on 3D Objects
You can select and modify
edges on a 3D solid.
Move, Rotate, and Scale
rotate, and scale the edges on 3D solids using grips, gizmos, and
cubes with edges moved,
rotated, and scaled
You can use
SCALE to modify edges
on 3D solids just as you can for any other object. Press and hold
Ctrl to select the edge.
If you move, rotate,
or scale an edge on a 3D solid primitive, the history of the solid
primitive is removed. The solid is no longer a true primitive and cannot
be manipulated using grips and the Properties palette.
Edges on regions can
be selected, but do not display grips. These edges can also be moved,
rotated, and scaled.
Edge Modification Options
As you drag an edge,
press Ctrl to cycle through modification options.
- Maintain length of edge. When
you move, rotate, or scale an edge without pressing Ctrl, the shared
length of the edge and its vertices is maintained. However, the
planes of the adjacent faces adjacent might be changed.
- Change the length of the
edge. When you move, rotate, or scale an edge and press
and release Ctrl once while dragging, the edge is modified without
its vertices. The surfaces of the adjacent faces are maintained,
but the length of the modified edge might change.
- Triangulate adjacent faces. When
you move, rotate, or scale an edge and press and release Ctrl twice
while dragging, the edge and its vertices are modified. (This behavior
is the same as if you had not pressed Ctrl). However, if the adjacent
faces are no longer planar, they are triangulated (divided into
two or more planar triangular faces).
If you press and release
Ctrl a third time, the modification returns to the first option,
as if you had not pressed Ctrl.
can also delete edges that completely divide two coplanar faces
using one of the following methods:
- Select the edge and press Delete.
- Select the edge and enter the ERASE command.
Fillet and Chamfer 3D Solids
rounds and bevels to selected 3D solids using
CHAMFER. You can modify
the properties of the resulting 3D subobjects in the Properties
With the default method,
you can specify the fillet radius and then select the edges to fillet.
Alternatively, you can specify individual measurements for each
filleted edge and fillet a tangential series of edges.
can modify the color of an edge on a 3D object by selecting the
edge and changing the Color property in the Properties palette.
can copy individual edges on a 3D solid object. Edges are copied
as lines, arcs, circles, ellipses, or splines.
If you specify two points,
the first point is used as a base point and a single copy is placed
relative to the base point. If you specify a single point, and then
press Enter, the original selection point is used as a base point.
The next point is used as a point of displacement.
To fillet a solid object
To chamfer a 3D solid object
To modify a fillet or chamfer on a 3D
To change the color of an edge on a solid
To copy an edge on a solid object