The project folder provides a simple way of keeping all of your files organized for a particular project.
The first time you start 3ds Max, the default project folder is your local /3dsmax folder. The path for this depends on which operating system you use:
- Windows 7:
C:/users/<username>/my documents/3dsmax/autoback/ (or "3dsmaxdesign" for 3ds Max Design)
C:/users/<username>/documents/3dsmax/autoback/ (or "3dsmaxdesign" for 3ds Max Design)
- Windows XP:
C:/documents and settings/<username>/my documents/3dsmax/autoback (or "3dsmaxdesign" for 3ds Max Design)
You can use Set Project Folder to specify a different location. You can also set the project folder from the Asset Tracking Dialog Paths menu.
When you set the project folder, 3ds Max automatically creates a series of folders within it such as scenes and renderoutput. Saving or opening files from the browser uses this location by default. Using a consistent project folder structure among
team members is good practice for both organizing and sharing files.
When you set the project folder, 3ds Max might display a warning that some file paths are no longer valid. If the scenes you are working on belong to the project
you have chosen, it is safe to disregard this warning.
If you have done scene work in the current 3ds Max
session before you set the project folder, then it is a good idea to choose
Reset before you open a new scene. Otherwise, the Open command defaults to the folder where the previous scene was saved.
After Reset, the Open command defaults to the \scenes
folder of the current project.
3ds Max creates an MXP file (see Configure User Paths) with various paths that pertain to the project folder, and stores it in the folder you have chosen.
Among the files installed along with 3ds Max
are a number of material libraries as well as maps used by these libraries. These files are placed by default in the program
folder, in the \materiallibraries
subpaths, respectively. Should you wish to use any of the material libraries in a project, we recommend that you copy the
library files into the project \materiallibraries
folder. Also, if necessary, use the External Path Configuration
feature to add the \maps
path along with its subpaths (turn on Add Subpaths when adding the \maps
Use the browser controls to navigate the disk structure to the project folder to use, highlight the folder name, and then
- Make New Folder
Click this to create a folder named New Folder within the highlighted folder. When first created, the folder name is highlighted so that you can edit it; use the keyboard
to rename the folder, or press Enter to accept the default name.
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