The Advanced Data Manipulation toolset for Particle Flow lets you create your own custom Particle Flow tools. You can build standard operators and tests as well as those that use icons.
You can save your results as presets that then choose from a list, or as standard actions that show up in the Particle View depot. The built-in visual editor, as easy to use as Particle View but more versatile, lets you combine 27 different suboperators (elements) to customize a data flow to suit your needs perfectly.
Usage of the Advanced Data Manipulation tools in Particle Flow is potentially quite complex. The more you know about its workings, the more you can do with it. This tutorial aims to give you a leg up by demonstrating how to create an operator that lets you control particle direction with a 3D object such as a teapot.
These topics provide important information about how the Particle Flow Advanced Data Manipulation tools handle data.
Use this dialog to save your Data operator or test as a preset or operator; in the latter case, it appears in the Particle View depot after you quit and restart 3ds Max.
This section documents most of the suboperators available in thedepot.
The Display Data operator shows, in the viewport, numerical data created by a Data operator or test for certain or all particles in the event containing the Display Data operator, or, if the operator is in the global event, particles in the flow.
The 3ds Max system path for plug-in configuration files contains an initialization (INI) file named ParticleFlowToolsBox3.ini. To find it, use a search tool such as the one on the Start menu in Windows 7.