After you have animated
the biped with footsteps, you can save the data in either a BIP
file or an STP file.
- A BIP file saves both the footsteps and
any animation on the upper body. You can save the entire footstep
sequence, or just a portion of it.
- An STP file saves just the footstep data.
These files, in ASCII format, are sometimes used by game developers
to save just the leg and foot motion data
To save a either type of file, click (Save
File) on the Biped rollout. Choose the desired file type from the
Save as type pulldown.
For more detailed information on these file
formats and how to work with them, see
Loading and Saving BIP Animation and
Loading and Saving STP Files.