Display Rollout (Hair And Fur)
 
 
 
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Select an object with the Hair And Fur modifier applied. Modify panel Display rollout

These settings let you control how hairs and guides display in the viewports. By default, Hair displays a small percentage of the hairs as lines. Alternatively, you can display the hairs as geometry, and you can also choose to display the guides.

Interface

Display Guides group

Display Guides toggle

When on, Hair displays guides in the viewports, using the color shown in the color swatch. Default=off.

NoteAt the Guides sub-object level, guides always appear in the viewports.
Guide Color

Click to display the Color Selector and change the color used to display guides.

Guides do not reflect some settings made to the hair, such as Frizz. Use the Guides display mainly to see where hair will appear on the growth object. Hair places one guide at each vertex on the growth surface.

Display Hairs group

Display Hairs toggle

When on, Hair displays hairs in the viewports. Default=on.

Override

When off, 3ds Max displays hairs using an approximation of their rendered color. When on, displays hairs using the color shown in the color swatch. Default=off.

Color swatch

Click to display the Color Selector and change the color used to display hairs when Override is on.

NoteWhen hair is displayed as geometry (see below), the color setting is ignored.
Percentage

The percentage of total hairs displayed in the viewports. Lower this value to improve real-time performance in the viewports.

Max. Hairs

The maximum number of hairs displayed in the viewports, regardless of the Percentage value.

As Geometry

When on, displays the hairs in the viewports as the actual geometry to be rendered, rather than the default lines. Default=off.