Spring Option Dialog
 
 
 
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Select a Mesh, Patch, or NURBS object. Modify panel Modifier List Animation Modifiers Flex Advanced Springs rollout Options button

Use the Spring Option dialog to determine how springs are added in the Flex modifier when you click the Advanced Springs rollout Add Spring button.

Interface

Single Edge Spring

Creates one edge spring between two selected vertices. If any number of vertices is selected other than two, no springs are created.

Hold Edge Length Springs

Creates edge springs along the edges of the objects between any vertex selection and neighboring vertices.

Hold Edge Length Springs Apply Only To Selected

Creates edge springs along the edges of the objects between all selected vertices.

Hold Shape Springs

Creates shape springs from the selected vertex or vertices to all other vertices within the Hold Shape Radius.

Hold Shape Springs Apply Only To Selected

Creates shape springs between all selected vertices within the Hold Shape Radius.

Hold Shape Radius

The radius within which shape springs are created. No shape springs are created between vertices farther apart than this distance.

At the bottom of the dialog is an informational display showing the object's average edge length, maximum edge length, and minimum edge length. This information can help in determining an appropriate Hold Shape Radius setting.