The Duplicate Name dialog
is displayed if, after you click OK in the
one or more materials to merge have the same name as materials in
the open scene.
You can see the updated
material name in the “Scene Name” column, while the original name
in the source scene appears in the “Source Name” column.
- Material name
At the right, the dialog displays
a duplicate material name. You can edit the name to make it unique
before you merge it with the open (current) library by clicking
the Merge button.
- Apply to All Duplicates
If you turn this on before you
use the buttons, all subsequent incoming materials with duplicate
names are treated the same way as the current one, and no further alert
messages are displayed.
Use this option when
you know that you've got several duplicate materials, and don't need
This check box is unavailable
if you edit the material name.
Merges the material with the
open, current library. This button is unavailable unless you edit
the duplicate name to be a different, unique name.
Skips this material and doesn't
merge it with the open, current library.
- Delete Old
Deletes the "old" material in
the open, current library and replaces it with the material to merge.
Click to have 3ds Max automatically
rename the material by appending a sequence number to the duplicate
Cancels further merging of
materials with duplicate names. If you have already merged some
materials, they appear in the open, current library.