The ProxSensor helper
creates a VRML97 ProximitySensor node. This lets you set up a rectangular
region in space, so that entering the region in a VRML97 browser
starts a set of objects animating.
To create a Proximity Sensor object:
- Add a Proximity Sensor object by clicking
the ProxSensor button and then click-dragging in the Top viewport
to create its icon.
- Select the geometry, camera, or sound
When the user navigates
inside the box, the specified objects animate or the sound plays.
The Prox Sensor rollout
contains the following options:
Specifies the dimensions of
the bounding box that triggers the action.
Activates the Proximity Sensor.
When this check box is turned off, the sensor has no effect, even
if objects have been selected.
- Pick Action Objects
Specifies the objects
in the scene to control with this helper. The objects can be animated
geometry, cameras, lights, or AudioClips. Click this button then
click the objects in the viewports.
Deletes an object from the
list of picked objects.