The SGI™ Image File
format is a bitmap file type created by Silicon Graphics®. SGI Image
File support in 3ds Max lets you load and save files in both
8- and 16-bit color depth, with alpha channels, and RLE Compression.
SGI Image Files can have
these file name extensions: SGI, RGB, RGBA, INT, INTA, or BW.
Interface
Clicking Render or Setup
in the
Render
Output File dialog displays the RGB Image
File Format dialog.
Channel Bit Depth group
- 8 Bit
-
Saves the SGI Image File as
8-bit color.
- 16 Bit
-
(The default.) Saves
the SGI Image File as 16-bit color.
Use Alpha toggle
- Use Alpha
-
When on, saves Alpha channels
with the SGI Image File. Default=on.
-
Compressed
-
When on, saves the SGI Image
File with RLE compression. Default=on.
NoteIn some cases, the
RLE algorithm can cause a “compressed” file to be larger than an uncompressed file.