Use the rendering features
to define an environment and to produce the final output from your
Rendering "fills in"
geometry with color, shadow, lighting effects, and so on.
Defining Environments and Backgrounds
Rarely do you want to
render your scene against the default background color. Open the Environment
And Effects dialog
panel to define a background
for your scene, or to set up effects such as fog.
Setting Rendering Options
To set the size and quality
of your final output, you can choose from many options on the
dialog. You have full control over professional
grade film and video properties as well as effects such as reflection, antialiasing,
shadow properties, and motion blur.
Rendering Images and Animation
You render a single image
by setting the renderer to render one frame of your animation. You
specify what type of image file to produce and where 3ds Max stores
Rendering an animation
is the same as rendering a single image except that you set the
renderer to render a sequence of frames. You can choose to render
an animation to multiple single frame files or to popular animation
formats such as AVI or MOV.