SOmniFlect is the spherical
version of the
of space warp. It provides more options than the original SDeflector.
Most settings are the same as those in
The difference is that this space warp provides a spherical deflection
surface rather than the planar surface. The only settings that are different
are in the Display Icon area, in which you set the Radius, instead
of the Width and Height.
NoteOpposite sides of
the deflectors reverse the distortion effect. Thus, a refracted
particle passing through the SOmniFlect hits its outside surface first,
and then its inside surface. A positive Distortion value warps the
particles toward the perpendicular; then, as the particles pass
through the inside surface, the same positive Distortion value warps
them toward the parallel.
To create an SOmniFlect space warp:
- On the Create
panel, click (Space
Warps). Choose Deflectors from the list, then on the Object Type rollout,
- Drag in a viewport to create the spherical
bounce off the icon, the size of the icon affects particle deflection.
- Apply the deflector to the particle system
using the appropriate method:
- Position the SOmniFlect icon to interrupt
the particle stream.
- Adjust the SOmniFlect parameters as necessary.