Transform Toolbox
 
 
 
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Edit menu Transform Toolbox

The Transform Toolbox contains functions for easy object rotation, scaling, and positioning as well as for moving object pivots.

Interface

Rotate group

Rotates the current selection (including sub-objects) clockwise and counter-clockwise based on the view direction; clockwise always rotates clockwise in the current view. Align the view roughly to any axis and click an arrow button to rotate the object by the amount specified by the Degrees value. If the Reference Coordinate System is set to Local, you can rotate the object on its local axis by first aligning the view roughly to the object’s local axis. If the coordinate system is set to Screen, the object will be rotated accordingly.

The drop-down list on the left side is for quickly selecting a predefined rotation amount.

NoteYou can assign CUI shortcuts (PolyTools category) for both Rotate commands. When assigned as shortcuts, the Rotate functions work as follows:
  • Normal (no key)Rotates 90 degrees.
  • ShiftRotates 30 degrees.
[presets list]

Opens a list of rotation-amount presets; click one to place it in the Degrees field.

Rotate Counter-clockwise

Click to rotate the selection counter-clockwise (roughly) about the view direction by the Degrees amount.

Rotate Clockwise

Click to rotate the selection clockwise (roughly) about the view direction by the Degrees amount.

Degrees

The amount of rotation applied by either of the Rotate buttons. To change the value, use the drop-down list, keyboard, or spinner controls.

Size group

Sets the size in 3ds Max units for the selected object on a single axis or all axes simultaneously.

TipYou can use this feature to set an object’s size on any axis or all three axes to its previous size on one axis. First choose the axis and click Put Size, then choose a different axis or All and click Set Size.
Set Size

Applies the Size value to the object on the current axis or axes, thus resizing it.

R

Resets the object’s transform. Applies a Reset Xform and converts it to the base geometry type, such as editable poly.

Size

The size that is applied when you click Set Size. Edit this value with the keyboard or mouse (spinner), or retrieve the object’s current size with the Put Size button (see following).

X/Y/Z/All

Choose the axis or axes on which to resize when you click Set Size. Also determines which axis size to retrieve with Put Size (see following).

Get

Opens a small, non-modal dialog that shows the dimensions of the selected object’s bounding box on all three axes. If you change the size, the displayed values update automatically.

Put Size

Places the dimension value specified by the current axis choice in the Size field. If All is chosen, has no effect.

Align Pivot group

These tools align the pivot of the selected object. Choose the location to move the pivot to and then click X, Y, or Z.

[align location]

Choose the location to which the pivot moves when you click an axis button:

  • MinMoves the pivot to the minimum value of the object’s bounding box on the specified axis.
  • MaxMoves the pivot to the maximum value of the object’s bounding box on the specified axis.
  • CenterMoves the pivot to the center of the object on the specified axis.
  • OriginMoves the pivot to the center of the world on the specified axis.
X/Y/Z

Specifies the axis to work on and also applies the operation.

Center

Moves the pivot to the center of the object on all three axes.

Origin

Moves the pivot to the center of the world on all three axes.

Object group

Center

Moves the object to the center of the world (origin).

QClone (Quick Clone)

Makes a copy of the selected object and moves it to the side by the same amount as the object’s width. Align the view roughly to any axis and apply.

Like the Rotate tool (see preceding), QClone works based on the direction the object is viewed in the viewport. In general it moves the clone to the right, except when the model is viewed from above or below, in which case it moves the clone toward the point of view.

Uses the following keyboard modifiers:

  • Normal (no key)Makes a copy of the selected object.
  • ShiftMakes an instanced copy of the selected object.
  • AltMakes two copies or instances of the selected object. (Does not apply to use as a shortcut.)
TipIf the distance the clone moves is too little or too much, reset the object’s transform first. Use the R button in the Size group, or use Reset Xform.