In Track View, you can
manage controllers from either the Curve Editor or the Dope Sheet.
- Copy Controller
Copy Controller copies
the selected item to the Track View clipboard.
- Paste Controller
Paste Controller pastes
the contents of the Copy Controller buffer. You can use the Copy
and Paste buttons to copy tracks, controllers, objects, and containers.
- Assign Controller
Use Assign Controller
to assign animation controllers to any animatable parameter or track
in Track View.
- Delete Controller
Some node subcontrollers
can be deleted. Visibility tracks, Image Motion Blur Multiplier,
Object Motion Blur, and On/Off are examples of controllers that
can be deleted. Most controllers, however, are not deletable.
- Ignore Animation Range
Ignore Animation Range
allows a parametric, non-keyable controller track to be active throughout
the entire length of the animation, independent of the track's current
animation range. Choosing this option changes the track's background
color to purple.
- Respect Animation Range
Respect Animation Range
constrains a parametric, non-keyable controller track to be active
only within the track's current animation range. Choosing this option
changes the track's background color to gray.
- Make Controller Unique
Make Controller Unique
converts an instanced clone of a controller to a copy that's unique
to the current object. Objects and modifiers can also be made unique.