Autodesk Bitmap is a simple bitmap type that is provided with many
The Autodesk Bitmap always uses
mapping coordinates. If you apply it to
an object that has a
Map modifier applied to it, be sure to
turn on Real-World Map Size.
ImportantWhen an Autodesk
Material has “built-in” Autodesk Bitmaps, you can disconnect these
or replace them with other 3ds Max map types, but be aware that
when you do so, the resulting material will not be compatible with
other Autodesk applications. To maintain compatibility across products,
leave the Autodesk Bitmaps connected to the Autodesk Material.
Bitmap Image File dialog so you can choose
an image file to use for the map. You can choose any file type that 3ds Max supports.
NoteFor Autodesk Bitmap
images, 3ds Max disregards the gamma setting.
You can use the brightness
slider or numeric field to decrease the brightness of the image.
At the default of 100 percent, the map has its original tones. Default=100.0 percent.
- Invert Image
Inverts the colors of
- X, Y
Offset the image along the
local XY axes in 3ds Max units.
Rotates the image around the
local Z axis. Default=0.0.
- Width, Height
Specify a width and height
for the image in 3ds Max units.
When on, tiles the image horizontally. Default=on.
When on, tiles the image vertically. Default=on.