A container is a helper
object that lets you organize scene contents into logical groups
that can then be handled as a single object. Because a container and
its contents can be saved as a MAXC file, it can be shared among
Contents of each city
block is grouped in its own container
Containers are designed
- Reduce scene complexity by representing
a collection of objects as a single entity.
- Improve scene performance by temporarily
removing (unload ing) unused containers.
- Share scene content by allowing others
to reference saved containers, and inherit that content into their
- Make some container content available
to others for edit, while locking other content.
A container that is created
locally and used to organize scenes is referred to as a
Its content is not inherited from an external source.
content from an external source. The source content can be updated
each time the container;s siyrce definition is saved. A source container
can be edited if access is granted by its author.