Body Objects created
Join Bodies or
Body Cutter are
compound objects and thus contain multiple
commands on this rollout enable you to modify the display, ordering,
and selection of the operands. You can also use these features to
remove operands and to make copies or instances of operands.
NoteThis rollout is available
for standard Body Objects as well, but because they do not contain
operands, the controls do not apply in that context.
These settings let you
control which operands appear in the viewports.
Displays the result of
the Boolean or other Power Solids operation. Operands
are normally hidden.
- All Operands
Displays the operands. This
option is useful for selecting and modifying operands.
- Selected Operands
Displays only the operands
that are highlighted in the list window (see following). You
can select an operand by clicking it in the list or by clicking
it in a viewport at the Operand sub-object level.
Operand List Window
The list window displays
the names of operands in the selected object. For Join Bodies objects,
it simply lists the operands, while with Body Cutter objects, it
also shows each operand’s type: Cutter or Stock. Each time you add
or remove operands, the list is updated.
The list window is provided
for convenient selection and editing of operands. The Selected Operands
option (see preceding) displays only operands that are highlighted
in the list.
Operand Editing group
After you select one
or more operands in the viewport (at the Operand sub-object level)
or by highlighting them in the sub-object list window, you can extract
them as copies or instances of the operands, or simply remove them
from the compound object.
NoteAn extracted object
retains its state from before it was combined. If it was a primitive
such as a Sphere, it becomes a primitive again once extracted. If
it was a Body Object before, it’s extracted as a Body Object.
- Extract Sel
highlighted operands. How the operands are extracted depends on
the Extract option: Remove, Copy, or Inst(ance) (see following).
- Extract All
operands. How the operands are extracted depends on the Extract
option: Remove, Copy, or Inst(ance) (see following).
- Extract option
Choose how to extract the
the operands from the object. Each extracted operand becomes a top-level
a copy of each operand. The original operand remains part of the object.
- InstExtracts an
instance of the operand, so that subsequent modification of the
extracted operand also affect the original operand.
Changes the ordering
of the highlighted entry in the sub-object display list. The operand
will be moved to the position in the numeric entry field next to
the Re-Order button. Enter the order position, and then click the
If multiple operands
are highlighted, they are moved to the indicated position and subsequent
positions in their initial order. For example, if the list contains Box01, Box02, Box03,
and Box04, in that order, and you
highlight Box02 and Box04 and reorder with
the Re-Order value set to 0, the new order becomes Box02, Box04, Box01,
TipUse the existing
numbers in the list to see which position to move a sub-object to.
For example, to move a sub-object from the third position in the
list to the first (that is, #2 in the list), highlight it, enter
0 in the numeric field, and then click Re-Order.